About this template
Bring the classic guessing game into your classroom with a fun, screen-based twist. In this game, a student is randomly selected to stand in front of the class while a secret word is displayed on the board behind them.
How it works
Use the red Randomizer widget to pick a student to be the guesser.
Activate the Sticky note Randomizer to select their animal/thing/person. Make sure the student can’t see it - but the class can.
The student has one minute (indicated on the Timer widget) to ask the class yes/no questions to figure out who or what they are.
example:
“Am I alive?”, “Am I an animal?” or “Am I a food?”
If the student guesses correctly within the time limit, they win. If not, reveal the word and pick the next player.