Crack the code

Will you figure out the solution?

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Details

  • Published on Apr 2024

  • 1 screen

  • Elementary, grade 3-5 (age 8-11), Middle school (age 11-14), High school (age 14-18)

  • Category: STEM

  • Daily
  • Gamification
  • No prep
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About the creator

Classroomscreen

Joined Feb 2024

We're the online whiteboard that keeps your students on task.

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About this template

This template is perfect for engaging students as an exit ticket or as a quick brain break puzzle to break up the lesson.

How to play

Let the Randomizer widget generate five basic math questions covering multiplication.

The goal is simple: students must solve each multiplication problem correctly and add them all together to crack the code and unlock the solution. There's no timer here—students can take their time to crack the code at their own pace, allowing them to focus on understanding the concepts and applying their problem-solving skills.

The sum total of all solutions is the code. You can utilize this as an exit ticket or as an access code to the next task.